Trapping

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Revision as of 00:49, 9 October 2019 by Alsatian (talk | contribs) (Format Fix)
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Command


Level Requirement: 12

Cooldown: 10 Seconds

In certain locations you can #!buytrapspot to be able to #!trap using traps to get certain items.

The amount and type of items you can get from trapping is affected by time, trap type, and Salvaging attribute.

Instructions


To set a trap, you need a trap first.

Currently, there are four traps:   Traps,   Felix's Trap, Nova Trap and   Nova Starlight Absorber. Traps can be crafted with the #!craft command.

Once you have a trap, go to a location with a trap spot and #!buytrapspot at the location.

 * Silverkeep
 * Rivermouth
 * Copperfall
 * Ravengate (members only)
 * Redhorn
 * Lemontree Plaza

Set your trap using #!trap set <trap name>.

After a while, #!trap check in the same location, to get the output. Note: The trap will be used after setting and checking it regardless of time!

Output List


A list of items you can obtain from trapping. Items obtained from #!trap are unbuyable.

Item Trap Type Sell
  Ball of Wool All Traps 45
  Golden Feather All Traps 40
  Meat Bear Trap; Nova Trap 115
  Raven feather Bear Trap; Felix's Trap 35
Bear Bear Trap N/A
Immortal King's Sacrament Felix’s Trap N/A
Felix’s Fur Felix’s Trap N/A
Nova Moonstone Nova Starlight Absorber N/A
Nova Crystal Nova Starlight Absorber N/A
Star Fragment Nova Starlight Absorber N/A
Bunny Paw Nova Trap N/A
Deer Nova Trap N/A

Other Side Activities


 * Mining
 * Chopping
 * Fishing
 * Foraging
 * Planting
 * Trapping

More Information


#!buytrapspot price:

 Trap spot price increases each time you buy one.
 Trap spot prices starts at 1000g then increases by 2500g each location.
 Lemontree Plaza trapspot price: 1 LUX

Leave your trap for as long as you can to get all items.