Level Requirement: 12
Cooldown: 10 Seconds
In certain locations you can
#!buytrapspot to be able to
#!trap using traps to get certain items.
The amount and type of items you can get from trapping is affected by time, trap type, and Salvaging attribute.
To set a trap, you need a trap first.
Once you have a trap, go to a location with a trap spot and
#!buytrapspot at the location.
* Silverkeep * Rivermouth * Copperfall * Ravengate (members only) * Redhorn * Lemontree Plaza * Aeston Mill (members only) * Caeli Farm * Bartfinn * Crimsonlake * Glimmerhelm * Roguebury Farm (members only) * Roguebury Village * Shimmercoast
Set your trap using
#!trap set <trap name>.
You can use
#!trap info to see where you have traps placed, and how long they have been placed in each location.
After a while,
#!trap check in the same location, to get the output. Note: The trap will be used after setting and checking it regardless of time!
A list of items you can obtain from trapping. Items obtained from
#!trap are unbuyable.
|Ball of Wool||All Traps||45|
|Golden Feather||All Traps||40|
|Meat||Bear Trap; Nova Trap||115|
|Raven feather||Bear Trap; Felix's Trap||35|
|Immortal King's Sacrament||Felix’s Trap||N/A|
|Felix’s Fur||Felix’s Trap||N/A|
|Nova Moonstone||Nova Starlight Absorber||N/A|
|Nova Crystal||Nova Starlight Absorber||N/A|
|Star Fragment||Nova Starlight Absorber||N/A|
|Bunny Paw||Nova Trap||N/A|
Other Side Activities
Trap spot price increases each time you buy one. Trap spot prices starts at 1000g then increases by 2500g each location. Lemontree Plaza trapspot price: 1 LUX
Leave your trap for as long as you can to get all items.