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| Certain activities require specific items, and certain activities are not considered skills and therefore no skill points will be obtained. | | Certain activities require specific items, and certain activities are not considered skills and therefore no skill points will be obtained. |
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| == Skills ==
| | * [[Mine|Mining]] |
| === Mining ===
| | * [[Chop|Chopping]] |
| '''Main Article:''' [[Side activities/Mine]]
| | * [[Fish|Fishing]] |
| *<nowiki>#!</nowiki>'''mine''' has a 300 seconds cooldown. | | * [[Forage|Foraging]] |
| | * [[Planting]] |
| | * [[Trapping]] |
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| Using the '''#!mine''' command allows the player to mine rocks, ores, and other minerals.
| | ====Rewards==== |
| | User also gets rewards besides the items gained from respective side activities. |
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| The amount of items you can mine is affected by your skill level. | | The rewards are XP and skill XP. |
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| The calculation for the amount of items you can mine:
| | The XP and skill XP gained are calculated as below: |
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| 1 + skillLevel + (1 per 40 points [[:attributes:mineboost|Mine Boost]])
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| A list of items obtainable through mining can be found [[items:items_map#Mining|here]].
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| === Foraging ===
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| '''Main Article:''' [[Side activities/Forage]]
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| *'''#!forage''' has a 300 seconds cooldown.
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| Using the '''#!forage''' command allows the player to forage the woods.
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| The amount of items you can forage is affected by your skill level.
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| The calculation for the amount of items you can forage:
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| 1 + skillLevel + (1 per 65 points [[:attributes:scavenging|Scavenging]])
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| A list of items obtainable through foraging can be found [[items:items_map#Foraging|here]].
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| === Chopping ===
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| '''Main Article:''' [[Side activities/Chop]]
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| *'''#!chop''' has a 300 seconds cooldown.
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| Using the '''#!chop''' command allows the player to chop wood.
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| The amount of items you can chop is affected by your skill level as well as your strength stat.
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| The calculation for the number of items you can chop:
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| 1 + skillLevel + (1 per 25 points [[:attributes:lumberboost|Lumber Boost]])
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| A list of items obtainable through chopping can be found [[items:items_map#Chopping|here]].
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| === Fishing ===
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| '''Main Article:''' [[Side activities/Fish]]
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| '''Level Requirement: 5'''
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| *'''#!fish''' has a 300 seconds cooldown.
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| Using the '''#!fish''' command allows the player to fish fishes.
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| A {{ItemLink|Fishing Rod}} is required to fish.
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| A list of items obtainable through fishing can be found [[items:items_map#Fishing|here]]
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| ==== Rewards ====
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| User also gets rewards besides the items gained from respective side activities.<br />
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| The rewards are XP and skill XP.<br />
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| The XP and skill XP gained are calculated as below:<br /> | |
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| <blockquote><pre> | | <blockquote><pre> |
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| </pre></blockquote> | | </pre></blockquote> |
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| == Other == | | ===Searching=== |
| === Trapping ===
| | ----'''Cooldown:''' 600 Seconds |
| '''Main Article:''' [[Side activities/Trap]]
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| '''Level Requirement: 12'''
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| *'''#!trap''' has a 10 seconds cooldown.
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| To set a trap, you need a trap first.
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| Currently, there is three traps, the {{ItemLink|Bear Trap}}, {{ItemLink|Felix's Trap}} and {{ItemLink|Nova Starlight Absorber}}.
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| Traps can be crafted with the ''#!craft <trap>'' command.
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| If the player is in possession of a trap, using the ''#!trap set <trap>'' command will set a trap. '''Only one''' trap can be set at a time. Using the '''#!trap check''' command will check the trap and collect items from the trap's loot table.
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| The number of items received can be affected by the attribute:
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| [[:attributes:salvaging|Salvaging]]
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| *Note: The trap will be used after setting and checking it regardless of time!
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| <code html>
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| Traps now have their own [trap] type.
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| They also have a minimum usage level and a loot table.
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| In the loot table, it is described what items are gotten from checking the trap.
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| It still works the same with certain items needing at least a certain amount of time to get it.
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| In the loot table, there is also a minimum and a maximum amount of items gotten from that item.
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| </code>
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| A list of items obtainable through trapping can be found [[items:items_map#trapping|here]].
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| === Planting ===
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| '''Main Article:''' [[Side activities/Plant]]
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| '''Level Requirement: 10'''
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| *'''#!plant''' has a 10 seconds cooldown.
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| To plant a seed, you need a seed item first. You also need a plant field which can be bought.
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| Seed types:
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| *{{ItemLink|Grape Seed}}
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| *{{ItemLink|Apple Seed}}
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| *{{ItemLink|Carrot Seed}}
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| *{{ItemLink|Cherry Seed}}
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| *{{ItemLink|Wheat Seed}}
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| *{{ItemLink|Olive Seed}}
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| *{{ItemLink|Sugar Beet Seed}}
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| *{{ItemLink|Magic sapling}}
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| They can all be found while foraging with the exception of the magic sapling.
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| Field Locations:
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| *Silverkeep
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| *Rivermouth
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| *Copperfall
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| *Ravengate (members only)
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| *Redhorn
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| *[[Lemontree Plaza]]
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| > Field price increases each time you buy one
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| > Field Prices starts at 1000g then increases by 2500g each field
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| > Lemontree Plaza field price: 1 LUX
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| If the player is in possession of a seed, using the ''#!plant set''' command will plant a seed. However, it is possible to have '''only one''' plant set at a time.
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| Using the ''#!plant check''' command will check the seed.
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| The number of items received can be affected by the attribute:
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| [[:attributes:reaping|Reaping]]
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| '''Note: The seed will be used after checking it regardless of time!'''
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| A list of items obtainable through planting can be found [[items:items_map#planting|here]].
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| === Cracking ===
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| '''Main Article:''' [[Side activities/Cracking]]
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| '''Level Requirement: 20'''
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| *'''#!crack''' has a 10 seconds cooldown.
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| You can crack {{ItemLink|Geode}} open with the ''#!crack **[amount]**'' command.
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| A list of items obtainable through cracking can be found [[items:items_map#cracking|here]].
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| === Catching ===
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| '''Main Article:''' [[Side activities/Catch]] | |
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| '''Level Requirement: 5'''
| | You can search your surroundings in the location you are at using <code>/search</code> |
| *'''#!catch''' has a 30 seconds cooldown.
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| You can catch a monster as a pet with the '''#!catch''' command.
| | This command is primarily used in [[quests]]. |
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| The rate of catching a monster is affected by the attribute:
| | ===More Information=== |
| > [[:attributes:taming|Taming]] | | ----Skill XP is the experience gained when youre doing the 4 main side skills/activities: <code>[[Mine|/mine]]</code>, <code>[[Forage|/forage]]</code>, <code>[[Chop|/chop]]</code>, and <code>[[Fish|/fish]]</code> |
| A {{ItemLink|Butterfly Net}} is required to catch a pet.
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| [[Category:pages]] | | Skill XP is used to level up your side skills/activities, so you may get more output when doing the sides and in order to use better skill/activity tools. |
| | [[Category:Commands]] |
| | [[Category:Pages]] |