Attributes:strength: Difference between revisions

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====== Strength ======
The Strength attribute increases the damage you do in <code>[[Commands/Adventure|#!adventure]]</code>     
----
The strength attribute increases the damage you do by 1 for every 10 points.<br>
It's currently recommended to start with strength first 12 levels because of the [[Blacksmith]] damage upgrades.<br>
12 levels worth of attribute points mean 60 points in strength, meaning +100% possible damage with blacksmith upgrades (done with ingame money).<br>
A Claws weapon for level 12 does 18 - 25 dmg by itself. A Claws +4 (4 dmg upgrades at the blacksmith) mean 36 - 50 dmg. +6 dmg from the str bonus = 42 - 56 dmg.<br>
That means you are killing mobs 2.33 times faster. Compared to a +6% more xp for a mob, it's much, much better.    
 
====== Formula ======
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  //Damage Dealt Calculation
  Math.floor(strength/10)
 
====== Attributes ======
----
In Discord Dungeons, there exists several different attributes.


'''Formula:''' +1 dmg = x/10 points   


For each level you get 5 attribute points, so that would mean 1 damage increase for every two levels, if you invest them all in strength.   
'''Recommendation:'''
It is currently recommended to start with strength first 12 levels because of the [[Blacksmith]] damage upgrades.<br>12 levels worth of attribute points mean 60 points in strength, meaning +100% possible damage with blacksmith upgrades (done with ingame money).<br>The Claws weapon for level 12 does 18 - 25 dmg by itself. The Claws +4 (4 dmg upgrades at the blacksmith) mean 36 to 50 dmg. +6 dmg from the str bonus = 42 to 56 dmg.<br>That means you are killing mobs 2.33 times faster.
----'''Other Attributes'''
   * [[attributes:xpboost|XP Boost]]
   * [[attributes:xpboost|XP Boost]]
   * [[attributes:goldboost|Gold Boost]]
   * [[attributes:goldboost|Gold Boost]]
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   * [[attributes:scavenging|Scavenging]]
   * [[attributes:scavenging|Scavenging]]
   * [[attributes:taming|Taming]]
   * [[attributes:taming|Taming]]
[[Category:Attributes]]

Latest revision as of 01:54, 9 October 2019

The Strength attribute increases the damage you do in #!adventure

Formula: +1 dmg = x/10 points

For each level you get 5 attribute points, so that would mean 1 damage increase for every two levels, if you invest them all in strength.

Recommendation:
It is currently recommended to start with strength first 12 levels because of the Blacksmith damage upgrades.
12 levels worth of attribute points mean 60 points in strength, meaning +100% possible damage with blacksmith upgrades (done with ingame money).
The Claws weapon for level 12 does 18 - 25 dmg by itself. The Claws +4 (4 dmg upgrades at the blacksmith) mean 36 to 50 dmg. +6 dmg from the str bonus = 42 to 56 dmg.
That means you are killing mobs 2.33 times faster.

Other Attributes

 * XP Boost
 * Gold Boost
 * Criticals
 * Reaping
 * Salvaging
 * Strength
 * Lumber Boost
 * Mine Boost
 * Defense
 * Scavenging
 * Taming