From MediaWiki
Jump to navigation Jump to search


The adventures are an important part of the game. Advancing in adventures will help you to level and gain gold.

Continuing an Adventure

To attack a monster/advance your adventure, type #!adventure 2. Alias: #!adv 2 or #!adv

Running away from an Adventure

To flee/run away from a monster, type #!adventure 1. Alias: #!adv 1

Cooldown: 14 seconds

Critical Hit

During adventures, the user can sometimes deals critical hit, making the user deal double damage.

The base critical chance is 10%, increasing with 1% per 40 Attribute Points in Luck.

The probability of landing a critical hit is calculated like so;

var crit = helper.rInt(1, 100);

var ch = 10+Math.floor(users[user]["stats"]["luck"]/40);

if(ch < 10){
    ch = 10;

if(crit < ch){
    advLoose = advLoose*2;