Pets

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Pets

Pets are caught monsters during an adventure.

Pets retain 75% of their original HP and 50% of their original damage.

Catching pets

To catch a pet, you need to be at least level 5, and have a Butterfly Net.

If you meet both these conditions, you can catch a pet during an adventure with the #!catch command.

Note: Crafting a Butterfly Net actually requires level 12 for string. As an alternative you may buy the Butterfly Net from the global market and use it at level 5.

The catch rate for pets, as a percentage, is ((user.level*.5678)/10). Additionally, the Taming attribute is meant to affect the catch rate, though the exact manner in which this effect manifests is as of yet undetermined.

Prior to August 22nd, 2017, there was an attribute, Charisma, which would modify the catch rate separate to the base formula through the following formula, additively: Math.round.floor(user.stats.charisma/30).

Catching a new pet will give the new pet 20% of the XP needed to reach its next level, while completely replacing your old pet.

Healing pets

To heal your pet, use the #!pheal <amount> command. You can also use #!pheal auto to fully heal your pet automatically.

The default healing item for your pet is the Health Potion.

You can change the default healing item to another potion type by using #!pset HealItem <item-name>

Pset

You can use #!pset <variable> <value> to configure your pet's name, various display options, and the percentage of XP it receives from each battle.

Specific variable for the #!pset command can be found here.

Leveling Pets

To level your pet up, you will first need to set your pet's xprate using the #!pset command. After the xprate has been set, every battle's yield of XP will be split between you and your pet, with a fraction of the XP equal to the xprate going to your pet.

If your pet is dead when starting the adventure, or if it dies during the adventure, it will not receive XP.

When your pet levels up, it will gain an additional 50 HP and an increase to damage based on pet level.

The damage added is calculated using the following formula:

Math.floor(pet.level*0.10)

List of Static Monsters

HP as Enemy Level HP as Pet Min Damage Max Damage Type
40 1 30 0 1 Kloid, Oglurth, Ogre
55 1 41 0 3 Octocat
80 2 60 1 2 Zerp, Zulp
135 3 101 2 4 Syrp, Zarth
185 4 138 3 5 Lurght, Ulgrth
200 5 150 4 6 Leirgth, Zeil
225 6 168 5 6 Plirgh, Ploirgh
250 7 187 5 7 Hulp, Hylf
300 8 225 6 8 Serth, Sirph
310 9 232 6 9 Bleght, Blith
350 10 262 7 10 Plombth, Polrght
500 11 375 8 11 Jerlp, Larpf
525 12 393 9 12 Aregon, Rezq
600 13 450 10 15 Gorgo, Urgun
625 14 468 12 17 Brshek, Deldu
650 15 487 15 20 Glognak, Kotilon, Manotor
750 16 562 17 22 Hylonin, Plirgh
800 17 600 22 27 Deakon, Velor
825 18 618 25 30 Otinonen, Sigia
900 19 675 32 37 Largyfo, Mytmat
950 20 712 37 42 Oginior, Rectex
1,000 21 750 42 47 Flibknort
1,500 31 1,125 45 58 Poxvader
2,000 41 1,500 55 68 Terist
7,500 50 5,625 125 250 Green Dragon
1,600 51 1,200 50 100 Blinky
2,800 61 2,100 88 93 Apeldoom
3,500 71 2,625 95 105 Fenrir
3,000 81 2,250 100 105 Tokimeki
4,000 91 3,000 125 125 Clyde
1,800 100 1,350 60 155 Meltion
6,000 100 4,500 50 250 Overlord
2,100 125 1,575 150 175 Gelion
2,800 150 2,100 150 225 Baltion
3,900 175 2,925 225 300 Hellion
10,000 200 7,500 500 500 Colossus
10,000 211 7,500 500 1,000 Bluerght

Green Dragon can only be encountered in the member's-only location Island of desolation.