Healing items table

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Healing items

Item Level Price Heals
Health-potion.png Health Potion 1 5 50
Sour Candy 1 N/A 5
Spicy Candy 1 N/A -5
Garlic Candy 1 N/A 0
MOUKN candy 1 N/A 7
Lemon.png Lemon 1 N/A 25
Lime.png Lime 1 N/A 27
Banana.png Banana 10 90 70
Candy.png Candy 1 N/A 5
Candycane.png Candy cane 1 N/A 100
Greaterhealthpotion.png Greater Health Potion 5 10 100
Carrot.png Carrot 5 60 10
Grape.png Grapes 5 15 10
Cherry.png Cherry 6 40 15
Even greater health potion.png Even Greater Health Potion 8 50 500
Shroom.png Mushroom 8 30 30
Cookie2.png Cookie 10 N/A 100
Apple.png Apple 10 80 65
Salad.png Salad 11 N/A 125
Burger.png Burger 12 N/A 150
Potato.png Potato 13 N/A 15
Lychee.png Lychee 30 15 5
Ham 15 N/A 25
Hamburger 15 N/A 75
Limon.png Limon 25 30 65
Veggie Burger 15 N/A -7
Tide Pod.png Tide Pod 1 N/A -500
Pineapple 1 N/A 25
Pineapple Pizza 1 N/A 250
Poisonvial.png Potion of Poison 1 N/A 0
Spaghetti.png Spaghetti 12 50 20
Watervial.png Water Vial 7 150 10
Cabbage 5 N/A -3
Bread.png Bread 5 N/A 75
  • For Health Potion, do #!heal, #!heal [amount], #!heal auto, #!use health potion or #!use health potion <amount].
  • For the rest, do #!use [item] or #!use [item] [amount].