Attributes:strength: Difference between revisions

From Discord Dungeons Wiki
Jump to navigation Jump to search
(Updated info)
mNo edit summary
 
Line 18: Line 18:
   * [[attributes:scavenging|Scavenging]]
   * [[attributes:scavenging|Scavenging]]
   * [[attributes:taming|Taming]]
   * [[attributes:taming|Taming]]
[[Category:Attributes]]

Latest revision as of 01:54, 9 October 2019

The Strength attribute increases the damage you do in #!adventure

Formula: +1 dmg = x/10 points

For each level you get 5 attribute points, so that would mean 1 damage increase for every two levels, if you invest them all in strength.

Recommendation:
It is currently recommended to start with strength first 12 levels because of the Blacksmith damage upgrades.
12 levels worth of attribute points mean 60 points in strength, meaning +100% possible damage with blacksmith upgrades (done with ingame money).
The Claws weapon for level 12 does 18 - 25 dmg by itself. The Claws +4 (4 dmg upgrades at the blacksmith) mean 36 to 50 dmg. +6 dmg from the str bonus = 42 to 56 dmg.
That means you are killing mobs 2.33 times faster.

Other Attributes

 * XP Boost
 * Gold Boost
 * Criticals
 * Reaping
 * Salvaging
 * Strength
 * Lumber Boost
 * Mine Boost
 * Defense
 * Scavenging
 * Taming