Pets: Difference between revisions

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Pets are caught monsters during an adventure.
Pets are caught monsters during an adventure.


Your current pets' information can be viewed with <code>#!pet</code>
Your current pets' information can be viewed with <code>/pet</code>


Pets retain '''<span style="color: green"><u>75% of their original HP</u></span>''' and '''<span style="color: red"><u>50% of their original damage</u></span>'''.
Pets retain '''<span style="color: green"><u>75% of their original HP</u></span>''' and '''<span style="color: red"><u>50% of their original damage</u></span>'''.
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To catch a pet, you need to be at least level 5, and have a [[Butterfly Net]].
To catch a pet, you need to be at least level 5, and have a [[Butterfly Net]].


If you meet both these conditions, you can catch a pet during an adventure with the <code>#!catch</code> command.
If you meet both these conditions, you can catch a pet during an adventure with the <code>/catch</code> command.


:Note: Crafting a Butterfly Net actually requires level 12 for string. As an alternative you may buy the Butterfly Net from the global market and use it at level 5.
:Note: Crafting a Butterfly Net actually requires level 12 for string. As an alternative you may buy the Butterfly Net from the global market and use it at level 5.
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Catching a new pet will give the new pet 20% of the XP needed to reach its next level, while completely replacing your old pet.
Catching a new pet will give the new pet 20% of the XP needed to reach its next level, while completely replacing your old pet.


=== <u>What Pet should I catch?</u> ===
===<u>What Pet should I catch?</u>===
Since the last "pet" feature update, it is best to not catch any pet and keep your pet rock, then level the pet rock up.
Since the last "pet" feature update, it is best to not catch any pet and keep your pet rock, then level the pet rock up.


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==Healing pets==
==Healing pets==
To heal your pet, use the <code>#!pheal <amount></code> command. You can also use <code>#!pheal auto</code> to fully heal your pet automatically.  
To heal your pet, use the <code>/pet heal <amount></code> command. You can also use <code>/pet heal auto</code> to fully heal your pet automatically.  


The default healing item for your pet is the [[Health Potion]].
The default healing item for your pet is the [[Health Potion]].
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==Pset==
==Pset==
You can use <code>#!pset <variable> <value></code> to configure your pet's name, various display options, and the percentage of XP it receives from each battle.
You can use <code>/pet set <option> <value></code> to configure your pet's name, various display options, and the percentage of XP it receives from each battle.


Specific variable for the '''#!pset''' command can be found [[Pset|here]].
Specific variable for the '''#!pset''' command can be found [[Pset|here]].


==Leveling Pets==
==Leveling Pets==
To level your pet up, you will first need to set your pet's xprate using the '''<code>[[Pset|#!pset]]</code>''' command: <code>#!pset xprate 0-100</code>. After the xprate has been set, every battle's yield of XP will be split between you and your pet, with a fraction of the XP equal to the xprate going to your pet.
To level your pet up, you will first need to set your pet's xprate using the '''<code>[[Pset|/pet set]]</code>''' command:
 
<code>/pet set option:XP Rate value:[0-100]</code>. After the xprate has been set, every battle's yield of XP will be split between you and your pet, with a fraction of the XP equal to the xprate going to your pet.


If your pet is dead when starting the adventure, or if it dies during the adventure, it will not receive XP.
If your pet is dead when starting the adventure, or if it dies during the adventure, it will not receive XP.
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