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Pets are caught monsters during an adventure. | Pets are caught monsters during an adventure. | ||
Your current pets' information can be viewed with <code> | Your current pets' information can be viewed with <code>/pet</code> | ||
Pets retain '''<span style="color: green"><u>75% of their original HP</u></span>''' and '''<span style="color: red"><u>50% of their original damage</u></span>'''. | Pets retain '''<span style="color: green"><u>75% of their original HP</u></span>''' and '''<span style="color: red"><u>50% of their original damage</u></span>'''. | ||
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To catch a pet, you need to be at least level 5, and have a [[Butterfly Net]]. | To catch a pet, you need to be at least level 5, and have a [[Butterfly Net]]. | ||
If you meet both these conditions, you can catch a pet during an adventure with the <code> | If you meet both these conditions, you can catch a pet during an adventure with the <code>/catch</code> command. | ||
:Note: Crafting a Butterfly Net actually requires level 12 for string. As an alternative you may buy the Butterfly Net from the global market and use it at level 5. | :Note: Crafting a Butterfly Net actually requires level 12 for string. As an alternative you may buy the Butterfly Net from the global market and use it at level 5. | ||
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Catching a new pet will give the new pet 20% of the XP needed to reach its next level, while completely replacing your old pet. | Catching a new pet will give the new pet 20% of the XP needed to reach its next level, while completely replacing your old pet. | ||
=== <u>What Pet should I catch?</u> === | ===<u>What Pet should I catch?</u>=== | ||
Since the last "pet" feature update, it is best to not catch any pet and keep your pet rock, then level the pet rock up. | Since the last "pet" feature update, it is best to not catch any pet and keep your pet rock, then level the pet rock up. | ||
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==Healing pets== | ==Healing pets== | ||
To heal your pet, use the <code> | To heal your pet, use the <code>/pet heal <amount></code> command. You can also use <code>/pet heal auto</code> to fully heal your pet automatically. | ||
The default healing item for your pet is the [[Health Potion]]. | The default healing item for your pet is the [[Health Potion]]. | ||
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==Pset== | ==Pset== | ||
You can use <code> | You can use <code>/pet set <option> <value></code> to configure your pet's name, various display options, and the percentage of XP it receives from each battle. | ||
Specific variable for the '''#!pset''' command can be found [[Pset|here]]. | Specific variable for the '''#!pset''' command can be found [[Pset|here]]. | ||
==Leveling Pets== | ==Leveling Pets== | ||
To level your pet up, you will first need to set your pet's xprate using the '''<code>[[Pset| | To level your pet up, you will first need to set your pet's xprate using the '''<code>[[Pset|/pet set]]</code>''' command: | ||
<code>/pet set option:XP Rate value:[0-100]</code>. After the xprate has been set, every battle's yield of XP will be split between you and your pet, with a fraction of the XP equal to the xprate going to your pet. | |||
If your pet is dead when starting the adventure, or if it dies during the adventure, it will not receive XP. | If your pet is dead when starting the adventure, or if it dies during the adventure, it will not receive XP. | ||
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