Commands/heal: Difference between revisions

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* The player can also do {{CmdLink|use}} of certain items to heal.
* The player can also do {{CmdLink|use}} of certain items to heal.
* To heal your pet the player would use {{CmdLink|pheal}}.
* To heal your pet the player would use {{CmdLink|pheal}}.
* Doing {{CmdLink|uset|healItem <item-name>}} the player can change the item to heal with.
* Doing {{CmdLink|uset|healItem <item-name>}} the player can change the item to heal with. This can also be done for pets by doing {{CmdLink|pset|healItem <item-name>}}.


''Cooldown:'' 10 seconds
''Cooldown:'' 10 seconds

Latest revision as of 17:33, 15 February 2020

  1. !pheal autoHealing is one of the most important aspects of the game as it allows the player to continue their #!adventure.


Usage

A player can heal using #!heal, which will consume one Health Potion Health Potion in order to heal a maximum of 50 HP.

Usage of #!heal can also be done by appending a number after the command like in #!heal 5, which will consume five (5) health potions in order to heal a maximum of 250HP.

If a player doesn't want to do the math to calculate the amount of health potions needed for a full heal, the player can use #!heal auto, which will calculate the amount of health potions needed for a full heal and consume the calculated amount if available. If the amount needed isn't available, the game will consume the closest amount the user has in their inventory.

Trivia

  • The player can also do #!use of certain items to heal.
  • To heal your pet the player would use #!pheal.
  • Doing #!uset healItem <item-name> the player can change the item to heal with. This can also be done for pets by doing #!pset healItem <item-name>.

Cooldown: 10 seconds