Uset: Difference between revisions

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m (added level req for #!uset commandss)
m (adding images)
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itemLevel Ascending/Descending
itemLevel Ascending/Descending
|Changes your inventory sorting to your preference.  
|Changes your inventory sorting to your preference.
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|-
|-
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''Further Information on certain settings is shown below.''
''Further Information on certain settings is shown below.''


=== Nickname Settings ===
===Nickname Settings===
----
----
* Nick value "0" removes this setting.
* Nick values "1-3" looks like the following:
# [guildtag] Name [Lvl. 1]
# guildtag | Name Lv1
# guildtag | Name [Lvl. 1]
* To update your nickname level you must type <code>#!stats</code>


=== Battles Settings ===
*Nick value "0" removes this setting.
*Nick values "1-3" looks like the following:
 
#[guildtag] Name [Lvl. 1]
#guildtag | Name Lv1
#guildtag | Name [Lvl. 1]
 
*To update your nickname level you must type <code>#!stats</code>
 
===Battles Settings===
----
----
* <code>#!battles value 1</code> turns your battles on, while <code>#!battles value 2</code> turns your battles off.
* Read more about battling [[Commands/Battle|here]].


=== Display Settings ===
*<code>#!battles value 1</code> turns your battles on, while <code>#!battles value 2</code> turns your battles off.
*Read more about battling [[Commands/Battle|here]].
 
===Display Settings===
----
----
*<code>#!uset display 1</code> is the default #!stats display. <code>#!uset display 2</code> gives a modern embedded display to your <code>#!stats</code>
*<code>#!uset display 1</code> is the default #!stats display. <code>#!uset display 2</code> gives a modern embedded display to your <code>#!stats</code>


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Note: This command does not change the border color on modern display of trades, achievements, or items.
Note: This command does not change the border color on modern display of trades, achievements, or items.
* <code>#!uset itemDisplay 1</code> is the old display for #!item. <code>#!uset itemDisplay 2</code> gives a modern embedded display to your #!item command and is highly recommended to use.
* <code>#!uset tradeDisplay 1</code> is the old display for #!item. <code>#!uset tradeDisplay 2</code> gives a modern embedded display to your #!gminfo command and is highly recommended to use.
* <code>#!uset achievementDisplay 1</code> is the default #!achievement display. <code>#!uset achievementDisplay 2</code> gives a modern embedded display to your #!achievement command. Using display 2 also tells you what you need to do to get that achievement.


=== Adventure Embed Settings ===
*<code>#!uset itemDisplay 1</code> is the old display for #!item. <code>#!uset itemDisplay 2</code> gives a modern embedded display to your #!item command and is highly recommended to use.
*<code>#!uset tradeDisplay 1</code> is the old display for #!item. <code>#!uset tradeDisplay 2</code> gives a modern embedded display to your #!gminfo command and is highly recommended to use.
*<code>#!uset achievementDisplay 1</code> is the default #!achievement display. <code>#!uset achievementDisplay 2</code> gives a modern embedded display to your #!achievement command. Using display 2 also tells you what you need to do to get that achievement.<br />
 
<gallery mode="packed">
File:Usetdisplay1.png|Stats Display 1
File:Usetdisplay2.png|Stats Display 2
File:Usetdisplaycolor.png|Stats Color
File:Usetitemdisplay2.png|Items Display 2
File:Achievementdisplay1.png|Achievement Display 1
File:Achievementdisplay2.png|Achievement Display 2
</gallery>
 
===Adventure Embed Settings===
----
----
* <code>#!uset adventureEmbed 1</code> is the default display for your #!adv.
* <code>#!uset adventureEmbed 2</code> gives a modern embedded display your #!adv command.
* <code>#!uset adventureEmbed 3</code> is the newest display showing your #!adv command information in percentages (%).


=== React Paging Settings ===
*<code>#!uset adventureEmbed 1</code> is the default display for your #!adv.
*<code>#!uset adventureEmbed 2</code> gives a modern embedded display your #!adv command.
*<code>#!uset adventureEmbed 3</code> is the newest display showing your #!adv command information in percentages (%).
 
===React Paging Settings===
----
----
* <code>#!uset reactPaging 1</code> turns on reactions to turn pages on different commands and is highly recommended to use. <code>#!uset reactPaging 2</code> turns it off.


=== Heal Item Settings ===
*<code>#!uset reactPaging 1</code> turns on reactions to turn pages on different commands and is highly recommended to use. <code>#!uset reactPaging 2</code> turns it off.
 
===Heal Item Settings===
----
----
* <code>#!uset healitem <item></code> is used to change the item used when doing the #!heal command. It is highly recommended to keep your healing item as the default Health Potion.


=== Inventory Sorting ===
*<code>#!uset healitem <item></code> is used to change the item used when doing the #!heal command. It is highly recommended to keep your healing item as the default Health Potion.
 
===Inventory Sorting===
----
----
* <code>#!uset inventorySort default</code> sets your #!inv sorting to the default sorting, which is by item ID, oldest to newest.
 
* <code>#!uset inventorySort amount ascending/descending</code> sets your #!inv sorting to depend on the amount of each item you have in an ascending/descending order.
*<code>#!uset inventorySort default</code> sets your #!inv sorting to the default sorting, which is by item ID, oldest to newest.
* <code>#!uset inventorySort itemName ascending/descending</code> sets your #!inv sorting to alphabetical, either from A-Z or Z-A.
*<code>#!uset inventorySort amount ascending/descending</code> sets your #!inv sorting to depend on the amount of each item you have in an ascending/descending order.
* <code>#!uset inventorySort itemType ascending/descending</code> sets your #!inv sorting to depend on the item type, either from A-Z or Z-A.
*<code>#!uset inventorySort itemName ascending/descending</code> sets your #!inv sorting to alphabetical, either from A-Z or Z-A.
* <code>#!uset inventorySort itemLevel ascending/descending</code> sets your #!inv sorting to depend on the item level in an ascending/descending order.
*<code>#!uset inventorySort itemType ascending/descending</code> sets your #!inv sorting to depend on the item type, either from A-Z or Z-A.
*<code>#!uset inventorySort itemLevel ascending/descending</code> sets your #!inv sorting to depend on the item level in an ascending/descending order.
 
[[Category:commands]]
[[Category:commands]]

Revision as of 02:28, 24 December 2019

#!Uset is the command used to display your current user settings and for setting your user variables.

Command Format: #!uset <variable> <value>

Cooldown: 10 seconds

Variable Value Description Level Req
nick 0-3 Sets your nickname to show your level and guild tag.
battles 0/1 Sets your battle requests to open or close.
display 1/2 Changes your #!stats display. 20
displayColor HEX color Changes your display 2 color. 20
itemDisplay 1/2 Changes your #!item display.
tradeDisplay 1/2 Changes your #!gminfo trade display.
achievementDisplay 1/2 Changes your #!achievements display.
adventureEmbed 1-3 Changes your #!adv display. 20
reactPaging 1/2 Sets your react paging to on or off.
healitem item name Changes your #!heal item.
inventorySort default

amount Ascending/Descending

itemName Ascending/Descending

itemType Ascending/Descending

itemLevel Ascending/Descending

Changes your inventory sorting to your preference.
marketDM on/off/complete Sets your market trade DMs to on, off, or when trade is complete.
goldDonationNotification on/off Sets your gold donation DMs to on or off.
itemDonationNotification on/off Sets your item donation DMs to on or off.

Further Information on certain settings is shown below.

Nickname Settings


  • Nick value "0" removes this setting.
  • Nick values "1-3" looks like the following:
  1. [guildtag] Name [Lvl. 1]
  2. guildtag | Name Lv1
  3. guildtag | Name [Lvl. 1]
  • To update your nickname level you must type #!stats

Battles Settings


  • #!battles value 1 turns your battles on, while #!battles value 2 turns your battles off.
  • Read more about battling here.

Display Settings


  • #!uset display 1 is the default #!stats display. #!uset display 2 gives a modern embedded display to your #!stats
  • #!uset displayColor <HEX> changes the color of the border when using display 2.

Note: This command does not change the border color on modern display of trades, achievements, or items.

  • #!uset itemDisplay 1 is the old display for #!item. #!uset itemDisplay 2 gives a modern embedded display to your #!item command and is highly recommended to use.
  • #!uset tradeDisplay 1 is the old display for #!item. #!uset tradeDisplay 2 gives a modern embedded display to your #!gminfo command and is highly recommended to use.
  • #!uset achievementDisplay 1 is the default #!achievement display. #!uset achievementDisplay 2 gives a modern embedded display to your #!achievement command. Using display 2 also tells you what you need to do to get that achievement.

Adventure Embed Settings


  • #!uset adventureEmbed 1 is the default display for your #!adv.
  • #!uset adventureEmbed 2 gives a modern embedded display your #!adv command.
  • #!uset adventureEmbed 3 is the newest display showing your #!adv command information in percentages (%).

React Paging Settings


  • #!uset reactPaging 1 turns on reactions to turn pages on different commands and is highly recommended to use. #!uset reactPaging 2 turns it off.

Heal Item Settings


  • #!uset healitem <item> is used to change the item used when doing the #!heal command. It is highly recommended to keep your healing item as the default Health Potion.

Inventory Sorting


  • #!uset inventorySort default sets your #!inv sorting to the default sorting, which is by item ID, oldest to newest.
  • #!uset inventorySort amount ascending/descending sets your #!inv sorting to depend on the amount of each item you have in an ascending/descending order.
  • #!uset inventorySort itemName ascending/descending sets your #!inv sorting to alphabetical, either from A-Z or Z-A.
  • #!uset inventorySort itemType ascending/descending sets your #!inv sorting to depend on the item type, either from A-Z or Z-A.
  • #!uset inventorySort itemLevel ascending/descending sets your #!inv sorting to depend on the item level in an ascending/descending order.