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Felix Argyle (talk | contribs) (updated attribs cause i nerd) |
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'''Cooldown:''' 10 Seconds | '''Cooldown:''' 10 Seconds | ||
* [[attributes:xpboost|XP Boost]] - | * [[attributes:xpboost|XP Boost]] - Increases your XP gained, from killing mobs, by percentage. | ||
* [[attributes:goldboost|Gold Boost]] - | <span style="background-color: #daddbb">- Formula :: +1% for every 10 xpboost points</span> | ||
* [[attributes:criticals|Criticals]] - | |||
* [[attributes:reaping|Reaping]] - | * [[attributes:goldboost|Gold Boost]] - Increases your gold gain, from killing mobs, by percentage. | ||
* [[attributes:salvaging|Salvaging]] - | <span style="background-color: #daddbb">- Formula :: +1% for every 10 goldboost points</span> | ||
* [[attributes:strength|Strength]] - | |||
* [[attributes:lumberboost|Lumber Boost]] - | * [[attributes:criticals|Criticals]] - Increases your critical rate. | ||
* [[attributes:mineboost|Mine Boost]] - | <span style="background-color: #daddbb">- Formula :: +1% for every 80 critical points</span> | ||
* [[attributes:defense|Defense]] - | |||
* [[attributes:scavenging|Scavenging]] - | * [[attributes:reaping|Reaping]] - Increases the amount of items you get from plant. | ||
* [[attributes:taming|Taming]] - | <span style="background-color: #daddbb">- Formula :: N/A (More points = Better payout)</span> | ||
* [[attributes:salvaging|Salvaging]] - Increases the amount of items you get from traps. | |||
<span style="background-color: #daddbb">- Formula :: N/A (More points = Better payout)</span> | |||
* [[attributes:strength|Strength]] - Increases your base damage you do; Enables weapon upgrades | |||
<span style="background-color: #daddbb">- Formula :: +1 dmg for every 10 strength points</span> | |||
* [[attributes:lumberboost|Lumber Boost]] - Increases the amount of logs you get from #!chop | |||
<span style="background-color: #daddbb">- Formula :: +1 log for every 25 lumber boost points</span> | |||
<span style="background-color: #daddbb">- Extra :: +1 Chop skill XP per 125 points</span> | |||
* [[attributes:mineboost|Mine Boost]] - Increases the amount of items you get from #!mine | |||
<span style="background-color: #daddbb">- Formula :: +1 item for every 40 mine boost points</span> | |||
<span style="background-color: #daddbb">- Extra :: +1 Mine skill XP per 125 points</span> | |||
* [[attributes:defense|Defense]] - Reduces the damage you take | |||
<span style="background-color: #daddbb">- Formula :: +1 damage reduction for every 10 defence points</span> | |||
* [[attributes:scavenging|Scavenging]] - Increases the items you get from foraging | |||
<span style="background-color: #daddbb">- Formula :: +1 item for every 65 scavenging points</span> | |||
<span style="background-color: #daddbb">- Extra :: +1 Forage skill XP per 125 point</span>s | |||
* [[attributes:taming|Taming]] - Increases your changes of successfully catching a pet | |||
<span style="background-color: #daddbb">- Formula :: N/A(More points = Better chance of catching)</span> | |||
----Unsure which stat builds to do or not sure which stats to assign points with? Here is the most recommended stat build to follow at the moment: | ----Unsure which stat builds to do or not sure which stats to assign points with? Here is the most recommended stat build to follow at the moment: | ||
* A build focused on [[Attributes:strength|Strength]] and [[Attributes:xpboost|XP Boost]]. | * A build focused on [[Attributes:strength|Strength]] and [[Attributes:xpboost|XP Boost]]. |
Latest revision as of 00:30, 26 April 2022
Attributes increase the benefits you get from different activities. In Discord Dungeons, there exists several different attributes, as shown below.
To view which attributes you have put your points into, use the command #!attributes
or #!attribs
Cooldown: 10 Seconds
* XP Boost - Increases your XP gained, from killing mobs, by percentage. - Formula :: +1% for every 10 xpboost points * Gold Boost - Increases your gold gain, from killing mobs, by percentage. - Formula :: +1% for every 10 goldboost points * Criticals - Increases your critical rate. - Formula :: +1% for every 80 critical points * Reaping - Increases the amount of items you get from plant. - Formula :: N/A (More points = Better payout) * Salvaging - Increases the amount of items you get from traps. - Formula :: N/A (More points = Better payout) * Strength - Increases your base damage you do; Enables weapon upgrades - Formula :: +1 dmg for every 10 strength points * Lumber Boost - Increases the amount of logs you get from #!chop - Formula :: +1 log for every 25 lumber boost points - Extra :: +1 Chop skill XP per 125 points * Mine Boost - Increases the amount of items you get from #!mine - Formula :: +1 item for every 40 mine boost points - Extra :: +1 Mine skill XP per 125 points * Defense - Reduces the damage you take - Formula :: +1 damage reduction for every 10 defence points * Scavenging - Increases the items you get from foraging - Formula :: +1 item for every 65 scavenging points - Extra :: +1 Forage skill XP per 125 points * Taming - Increases your changes of successfully catching a pet - Formula :: N/A(More points = Better chance of catching)
Unsure which stat builds to do or not sure which stats to assign points with? Here is the most recommended stat build to follow at the moment:
* A build focused on Strength and XP Boost. * A build focused on XP Boost.
Old Attributes
Before the most recent attribute system, there only used to be four attributes:
Strength, Defense, Charisma, and Luck